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Junkster | Environment Decals

I made a lot of decals for Junkster's environments, largely to sell the levels as industrial and corporate areas, but also grunge and mascot-styled graffiti to make it all look run down and abandoned.
Many of these decals are greyscale by default because I developed a shader that allowed us to control the colour per-instance, giving myself and the other level artists more flexibility in their usage.

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Levels were dressed in collaboration with Pat McGovern, Ronan Suess, Pearse McKenna, Fin McGechie, Zoé Magee, Emily Blane, Paige Wilkie, and Alex Latham.
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Junkster is unfortunately in a state of publishing limbo, but I am still proud of the work we accomplished and feel fortunate for the opportunities it presented. I'm glad we still have the chance to show it to the world.