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Junkster | Hostile Plants

These are a number of hostile plants I concepted and developed alongside the design team on Junkster. Each was intended to present a static but aware hazard for the player to overcome. The Gas Plant would release toxic gas if the player got too close; the Grapple Plant was an ambush predator that would use a version of the players own Multi-Tool to grab and consume them; the Shrapnel Plant presented a ranged, turret-like threat; and the Ordnance Plant was a parasite which would detonate the bomb it grows on if the player got too close.
Each of these was an absolute pleasure to explore and develop.

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Junkster is unfortunately in a state of publishing limbo, but I am still proud of the work we accomplished and feel fortunate for the opportunities it presented. I'm glad we still have the chance to show it to the world.